Please describe your proposed solution.
Well, the gaming industry is probably the biggest industry by value in the world. Opening the door for Cardano and cardano native assets to be used in the gaming industry and the metaverse seems like a very sensible way to build adoption.
I have built The CardanoVerse to demonstrate to other game developers how the cardano ecosystem can be applied to the gaming industry and brand building metaverse 3D virtual worlds.
By focusing on the epic Unreal Engine community there is a clear demographic and the possibility to introduce 18 to 45 year old people to the cardano ecosystem.
The effectiveness of this approach will be simply demonstrated by the number of users engaging with our games and our metaverse 3D World offerings.
How does your proposed solution address the challenge and what benefits will this bring to the Cardano ecosystem?
Without trying to duplicate the previous statements, the gaming industry is massive and attracts an open coming demographic that will be very attractive to the Cardano ecosystem.
The metaverse and 3D World concept is projected to grow massively over the next six years up to 2030, this concept, like e-mail on the internet, is not going to go away and early adoption is essential so that over the next six years prime movers will derive maximum benefits.
How do you intend to measure the success of your project?
Again, success will be measured by the number of engaged users. This is why we have accessed the Fortnite platform as a proof of concept and also as a funnel to introduce our growing number of metaverses and 3D worlds to an established multi million community.
Please describe your plans to share the outputs and results of your project?
Our projects access and penetrate multiple communities, these communities are looking for opportunity to create value and also entertainment.
The communities we will impact include the following:
Cardano Community
Catalyst Community
Epic Community
The Game’s Community
125k + Carl Henry Global community