Please describe your proposed solution.
Build an open world lunar survival game within Carda Station metaverse.
By using an existing platform, the game can be achieved in a relatively short time with an already existing community to help test the game. Carda Station already has a Massive Multiplayer Online functionality within the platform, and only requires the addition of the open world survival game.
Players will have to manage their oxygen levels, batteries on vehicles and player vitals as they explore the real terrain on the moon and encounter sites such as the Apollo 11 landing site.
Existing platform can be found here: https://cardastation.com/play
The game will be built in Unity with the game design document already drawn up.
Origin story of the game can be found here showcasing the narrative that will lead players to explore a real life replica of the moon.
<https://www.youtube.com/watch?v=YnsRwvFwJMA>Heavy inspiration is taken from the Expanse TV show and Deliver Us the Moon game (https://store.steampowered.com/app/428660/Deliver_Us_The_Moon/)
How does your proposed solution address the challenge and what benefits will this bring to the Cardano ecosystem?
The Cardano ecosystem will have a 3D massive multiplayer online game which will attract users who like to play MMOs.
The sci-fi genre of the game will also ensure sci-fi gamers have an option to consider on the Cardano blockchain.
How do you intend to measure the success of your project?
Monthly active players: This will determine how many players are playing the game on a monthly bases.
Average session time: How much time are users spending on the game before logging out. This is expected to be high for an immersive MMO.
Registered wallets: Players will have the option to connect their Cardano wallet to have a unique experience. This will determine the number of sign ups to the game.
Please describe your plans to share the outputs and results of your project?
The game will be launched and open to the public.
The follows stats will be shared at launch and made public afterwards:
- Number of registered players
- Monthly active players
- Average session time