Please describe your proposed solution.
KemiLand Metaverse MVP(Minimum Valuable Product) is an unreal 5 simulating Ancient Egyptian life 4500 years back in history. Users will use a VR to browse an imaginary Ancient Egyptian royal palace. Users will enjoy the 3D structure and have a glance of how Egyptians used to live in such an Ancient Egyptian royal palace. The journey should last like 15 to 30 min. For the purpose of the MVP A non-player character (NPC) will represent the Ancient Egyptians in the palace.
Once MVP is completed, it will be released with number of selected persons(10-12) from around the world to acquire users feedback. The selected persons will promote KemiLand and its MVP to local surroundings. The target audience should be people that already have VR setup or are willing to acquire VR setup and can convince others to try KemiLand MVP. These people will be considered as our first ambassadors.
This proposal is an extension to "Cultural Tourism - Beyond Borders”' proposal submitted in fund8, during the first few months since submitting "Cultural Tourism - Beyond Borders" we got more focused on creating the MVP as the basis for the entire project. This is part of restoration cycle 01. Many building blocks for the metaverse require further investigation.
Please describe how your proposed solution will address the Challenge that you have submitted it in.
KemiLand metaverse MVP is developed in Egypt, Africa and as its reparation increase it will position Cardano as one of the blockchain success stories in Egypt, Middle East and Africa.
We have great ambitions for the project the community benefits stated in the previous fund8 proposal and here is how we see the community profit
"KemiLand will target the public not only blockchain enthusiast, It will target ordinary people attracted by Ancient Civilizations, artist, celebrities' and everyone that interested on the Ancient Egyptian Civilization."
This MVP will not utilize the Cardano blockchain.
But Cardano blockchain will be utilized for the following features in the future releases:
- Minting KemiLand digital assets(Parcel, Avatars, Structures, Furniture, Wearable, etc)
- Issue visit tickets.
- The foundation for governance features (DAO/Voting/Minting/Stacking..etc)
- Maybe for game multiplayer features as physics(Movement) and communication(Voice,etc)
What are the main risks that could prevent you from delivering the project successfully and please explain how you will mitigate each risk?
Lack of resources to build the MVP to mitigate the risk we are self funding the MVP