OpenLitterMap is a serious game. Thanks to Fund 4, OpenLitterMap.com + our mobile app works, but it is missing a captivating gaming experience. This gaming experience is necessary to meet societies high technological expectations, achieve mass adoption and unlock unprecedented global data collection capacity. Currently, the openlittermap data collection experience is uneventful. This proposal will bring much more than badges, points and leaderboards to the app. We are going to launch a new tool and marketing platform called LitterWeek. Instead of 1 week in the year that everyone must participate (like EarthDay or World Cleanup Day), school + corporate partners will take the LitterWeek challenge any week that suits them. At the end of the school year, we will offer prizes to whoever made the biggest impact and celebrate everyones massively positive quantified open source environmental impact. We are also going to transform our in-game experience, and do many things like guide the user through the biodiversity of life as they level-up, and much more.
Littercoin fixes 2 important barriers to the mass adoption of crypto. Users simply need to collect data on litter to get started, which avoids the need to sign up to an exchange or part with cash. Instead of being a speculative asset traded on exchanges, Littercoin is being engineered to become a non-tradable token that won't be listed on any exchange. Additionally, Littercoin is being engineered so that it can be spent in zero waste stores only, making it a climate currency that not only stimulates climate economics but addresses crypto environmental skepticism. Now that the OpenLitterMap app works, we want to make mining Littercoin fun and more eventful by adding a gamification experience. Once Littercoin has been released, we want to work on LitterNFTs and reward users for meeting certain milestones for example, the first user to upload from a location; the first user to achieve 100,000xp globally, the first user to achieve 100,000xp per location, participation in scientific publications, etc.
Our biggest challenge is not being able to move fast enough. We have corporate users writing to us who want to participate and many schools waiting to sign up to the LitterWeek challenge, but none if it is ready.