Please describe your proposed solution.
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PROBLEM EXPLANATION
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<u>NFT GAME PROBLEMS:</u>
The big dump of the NFT game trending this year shows us some issues:
- NFT games have low graphic quality. Almost are 2D game and not fun to play.
- NFT games are unstable. In their business models, there is only one revenue stream from users who buys NFTs or tokens. If the users sell NFTs/tokens, the values of the project become Zero soon.
- NFT games are too expensive for newbies. Users need to spend a lot of money to buy NFTs to start to play the game.
- Other NFT games are based on players' greed, they allow users to decide the price of NFT by themselves, so there are low-level NFTs but the price is dozens of times higher than top-level NFTs in the marketplace. This leads to inflation and makes it harder for later players to access the game, and it makes the marketplace like a pile of worthless garbage.
HOW WE RESOLVE THOSE PROBLEMS
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<u>RESOLVE NFT GAMES PROBLEMS</u>:
In Dragon Warriors, we have:
- FREE TO PLAY: Users could join Dragon Warriors with ZERO fees, but they still have opportunities to enjoy it, and earn passive income from it.
- HIGH QUALITY & TECH: With HQ 3D environment and characters, include with VR techniques, we bring to the users the best experience.
- PRICE OF NFTS: We don't allow users to decide the price of NFT by themselves. The price of NFT will be automatically calculated by their features and levels. So if players want their NFTs to become more valuable, they need to spend time, spend effort in-game to upgrade their NFTs. When NFTs level is high enough and players want to get profit from it, they can exchange for others.
Please describe how your proposed solution will address the Challenge that you have submitted it in.
Phase 1 (6 months): Release Marketplace and MVP
- Release marketplace to sell NFTs for shipping activity (move-to-earn) in-game.
- Release game and start Country season I (USA)
- Attracting gamers to join the game.
- Attracting brands join to advertise in-game.
- Release staking feature.
Phase 2 (6 months): Expand the world
- Open other planets.
- Attracting KOLs join to meet and chat with fans.
Phase 3 (6 months): Release metaverse features
- Allows other developers/companies could create new planets in our metaverse.
KEY METRICS IN THIS PROPOSAL
- Number of the active users in game
- Number of NFTs made and sell
- Total followers in social channels
- The number of brands co-operates with us
What are the main risks that could prevent you from delivering the project successfully and please explain how you will mitigate each risk?
- Metaverse is a big and long-time-taking project: To build up a metaverse, we estimate that we take about 2 years to finish common features for it. So we use an agile way to approach our target. We will try to build it step by step from very small things. We are patient so we hope investors and players are patient also.
- The downtrend of the market: While I write down these lines, BTC and other crypto coins are already down 50% of their values. The downtrend could make investors and players afraid to invest in all crypto projects in short term.
- We're raising for 3 projects in this Fund 9, what happens if we get funded for all of them: Running one project is hard, running many projects at the same time is extremely hard. Because we're a newbie in raising funding in Cardano, so we need to think about that situation. If we could get the fund, we will grow up the team to develop projects quickly. For comic production, we will work with other companies (freelancer/outsource companies) to support us to finish it. Moreover, 3 projects use the same blockchain system, so I hope that we could be funded with 3 at one time, which could help us to reduce the time and also can quickly boost the ecosystem of Cardano.