not approved
Dragon Warriors: Metaverse TCG
Current Project Status
Unfunded
Amount
Received
$0
Amount
Requested
$51,000
Percentage
Received
0.00%
Solution

Dragon Warrior is a metaverse project that combines deck-building roguelike, TCG, and Blockchain. It’s primarily about survival, collecting cards, and building a powerful deck to wipe out foes. 

Problem

Dragon Warrior is a metaverse project that combines deck-building roguelike, TCG, and Blockchain. It’s primarily about survival, collecting cards, and building a powerful deck to wipe out foes. 

Impact / Alignment
Feasibility
Auditability

Miverse

1 member

Dragon Warriors: Metaverse TCG

Please describe your proposed solution.

For reading easier and clearer with media file & images, especially for assessment please get into this link: <https://unicornstudio.docsend.com/view/gwi595eg5cihv56v>

PROBLEM EXPLANATION

=====

Image File

<u>NFT GAME PROBLEMS:</u>

The big dump of the NFT game trending this year shows us some issues:

  • NFT games have low graphic quality. Almost are 2D game and not fun to play.
  • NFT games are unstable. In their business models, there is only one revenue stream from users who buys NFTs or tokens. If the users sell NFTs/tokens, the values of the project become Zero soon.
  • NFT games are too expensive for newbies. Users need to spend a lot of money to buy NFTs to start to play the game.
  • Other NFT games are based on players' greed, they allow users to decide the price of NFT by themselves, so there are low-level NFTs but the price is dozens of times higher than top-level NFTs in the marketplace. This leads to inflation and makes it harder for later players to access the game, and it makes the marketplace like a pile of worthless garbage.

Image File

HOW WE RESOLVE THOSE PROBLEMS

=====

<u>RESOLVE NFT GAMES PROBLEMS</u>:

In Dragon Warriors, we have:

  • FREE TO PLAY: Users could join Dragon Warriors with ZERO fees, but they still have opportunities to enjoy it, and earn passive income from it.
  • HIGH QUALITY & TECH: With HQ 3D environment and characters, include with VR techniques, we bring to the users the best experience.
  • PRICE OF NFTS: We don't allow users to decide the price of NFT by themselves. The price of NFT will be automatically calculated by their features and levels. So if players want their NFTs to become more valuable, they need to spend time, spend effort in-game to upgrade their NFTs. When NFTs level is high enough and players want to get profit from it, they can exchange for others.

Please describe how your proposed solution will address the Challenge that you have submitted it in.

Phase 1 (6 months): Release Marketplace and MVP

  • Release marketplace to sell NFTs for shipping activity (move-to-earn) in-game.
  • Release game and start Country season I (USA)
  • Attracting gamers to join the game.
  • Attracting brands join to advertise in-game.
  • Release staking feature.

Phase 2 (6 months): Expand the world

  • Open other planets.
  • Attracting KOLs join to meet and chat with fans.

Phase 3 (6 months): Release metaverse features

  • Allows other developers/companies could create new planets in our metaverse.

KEY METRICS IN THIS PROPOSAL

  • Number of the active users in game
  • Number of NFTs made and sell
  • Total followers in social channels
  • The number of brands co-operates with us

What are the main risks that could prevent you from delivering the project successfully and please explain how you will mitigate each risk?

  1. Metaverse is a big and long-time-taking project: To build up a metaverse, we estimate that we take about 2 years to finish common features for it. So we use an agile way to approach our target. We will try to build it step by step from very small things. We are patient so we hope investors and players are patient also.
  2. The downtrend of the market: While I write down these lines, BTC and other crypto coins are already down 50% of their values. The downtrend could make investors and players afraid to invest in all crypto projects in short term.
  3. We're raising for 3 projects in this Fund 9, what happens if we get funded for all of them: Running one project is hard, running many projects at the same time is extremely hard. Because we're a newbie in raising funding in Cardano, so we need to think about that situation. If we could get the fund, we will grow up the team to develop projects quickly. For comic production, we will work with other companies (freelancer/outsource companies) to support us to finish it. Moreover, 3 projects use the same blockchain system, so I hope that we could be funded with 3 at one time, which could help us to reduce the time and also can quickly boost the ecosystem of Cardano.

Please provide a detailed plan, including timeline and key milestones for delivering your proposal.

DETAIL FOR THIS PROPOSAL

=======

For a more detailed and clear roadmap & budget breakdown, please check the link below: https://unicornstudio.docsend.com/view/gwi595eg5cihv56v

Q4-2021:

  • Init Project Idea (Done)
  • Pitch Deck v1.0(Done)

Q1-2022:

  • Pitch Deck v2.0(Done)
  • Website (Done)
  • Art concept (Done)
  • 2D & 3D Concept (Done)
  • Character design (Done)
  • NFT Design (Done)
  • Website design (Done)
  • UI/UX Design (Done)
  • Demo (Done)
  • Draff Game Document (Done)
  • Tokenomics (Done)

Q2-2022:

  • Develop Marketplace (Doing)
  • Frontend development (Doing)
  • Integrate wallet into the website (Done)
  • Integrate API (Doing)
  • Deploy to test (Doing)
  • Backend development (Doing)
  • Smart contract development (Doing)
  • Smart contract for the main token (Done)
  • Smart contract for secondary tokens (Done)
  • Smart contract for NFT (Doing)
  • Game portal (Doing)
  • Develop and build Unity game project (Doing)
  • Game portal to play games on web (Doing)
  • Final Game Document (Doing)
  • Setting up basic information in fundraising (Doing)
  • Build Community (Doing)

Q3-2022:

  • Raise funding at Catalyst
  • Release MVP on web
  • Release Marketplace to sell NFTs

Q4-2022:

  • Update marketplace
  • Staking Lend/Borrow on the marketplace
  • Open other planets.
  • Release a closed beta version for the game

Q1-2023:

  • Continue to raise funds in Cardano
  • Release PC/Web version

Q2-2023:

  • Release iOS version
  • Release Android version

STRATEGIC PHASES OF WHOLE PROJECTS

================================

Phase 1 (6 months): Release Marketplace and MVP

  • Release marketplace to sell NFTs for shipping activity (move-to-earn) in-game.
  • Release game and start Country season I (USA)
  • Attracting gamers to join the game.
  • Attracting brands join to advertise in-game.
  • Release staking feature.

Phase 2 (6 months): Expand the world

  • Open other planets.
  • Attracting KOLs join to meet and chat with fans.

Phase 3 (6 months): Release metaverse features

  • Allows other developers/companies could create new planets in our metaverse.

Please provide a detailed budget breakdown.

In this proposal, we will only break down the budget of the game and technical development for the scope of this proposal only - until quarter IV, 2022. The budget for comic development is in other proposals.

Estimate for Phase I-MVP version (Q3/2022)

Implement Client……………………………………………………………………………………………………………….15k$

Implementation Backend……………………………………………………………………………………………………10k$

Implementation Art…………………………………………………………………………………………………………….15k$

Document……………………………………………………………………………………………………………………………5k$

Quality Management (Test)………………………………………………………………………………………………….3k$

Management……………………………………………………………………………………………………………………….3k$

TOTAL……………………………………………………………………………………………………………………………….51k$

Please provide details of the people who will work on the project.

Founder- Christian Ho

Having more than 15 years of developing games, 5 years of PM, and 6 years of tech lead for many game projects as you can check the info in the attached file below. I believe that in our ability and experience, we are sure that we can help our project pass its first phases and keep moving further in the future. For the bigger picture, we are eager to learn and make it.

CEO - Andy Nguyen

Besides having a Master of AI degree, I have over 14 years in Software development, including more than 8 years of developing games for the Korean market for big companies like KakaoTalk, OllehStore, OzStore, TStore, and Facebook Instant Game. Many years of experience in making mobile applications, windows os, Mac os, and websites and graduated with a master's degree in data science. I am just starting to research and develop blockchain but feel that this is a very early market and there are many opportunities ahead so I decided to devote all my heart to the blockchain. The combination of my many years of game-making experience and my experience in researching and implementing a few blockchain projects will definitely help in the completion of this project. I also hope that in the process of working on the project, I will be able to create valuable research papers for the blockchain academic community.

Vice-CEO, CTO - Steven Nguyen

With a high talent in software development and much experience in game development, he has brought our team many technical solutions with excellent skills in the production pipeline.

If you are funded, will you return to Catalyst in a later round for further funding? Please explain why / why not.

If get funded and are successful, we hope that we could come back to Catalyst, not to fundraise, but could invest and advise other teams on how to become successful.

Please describe what you will measure to track your project's progress, and how will you measure these?

For track & trace, we will public some methods & files including:

  • Detail estimation - we will fix the detail of this file for comparison with our executive roadmap to retrospect our work in the future. So it can also help the community monitor our ability to get our goals.
  • Document of development
  • Game document
  • Basic design/Detail Design Document
  • Tokenomic
  • Litepaper
  • Whitepaper
  • Knowledge warehouse
  • Executive schedule - these roadmaps will be updated regularly based on our actual situation. It helps the community know where are we standing on our planned plan.
  • Schedule for project
  • Schedule of comic production
  • Calendar of comic publishing
  • Marketing schedule:
  • Build community plan (Twitter, Telegram, Facebook, Youtube, Tiktok…)
  • Content writing plan
  • AMA/Airdrop plan
  • INO plan
  • For more information in the future, please check our website - <https://d-warrior.com >- we will publish our works regularly in our blog section.

What does success for this project look like?

This fund will help us to grown-up the team (hire more developers and artists) to quickly finish the MVP and marketplace, so users could buy NFTs and start to play our game soon. It also supports us to improve the marketing to attract new users come into our metaverse.

To define the success of this project:

In long term:

  • Run in mobile to attract about 3 million users to install our game and play.
  • CCU about 100
  • More than 100k fans & followers on social media channels.

In 6 months:

  • MVP and closed beta version run well.
  • Release marketplace and sell NFTs successfully.
  • More than 50k users join into the game
  • More than 100k users join social media channels

Please provide information on whether this proposal is a continuation of a previously funded project in Catalyst or an entirely new one.

This is an entirely new one.

close

Playlist

  • EP2: epoch_length

    Authored by: Darlington Kofa

    3m 24s
    Darlington Kofa
  • EP1: 'd' parameter

    Authored by: Darlington Kofa

    4m 3s
    Darlington Kofa
  • EP3: key_deposit

    Authored by: Darlington Kofa

    3m 48s
    Darlington Kofa
  • EP4: epoch_no

    Authored by: Darlington Kofa

    2m 16s
    Darlington Kofa
  • EP5: max_block_size

    Authored by: Darlington Kofa

    3m 14s
    Darlington Kofa
  • EP6: pool_deposit

    Authored by: Darlington Kofa

    3m 19s
    Darlington Kofa
  • EP7: max_tx_size

    Authored by: Darlington Kofa

    4m 59s
    Darlington Kofa
0:00
/
~0:00