Checkpoint is an established multi-faceted, digitally-interactive media brand that covers videogames and their influence on society, culture, education and politics.
Using this cultural capital, we are able to engage with audiences in a completely different way, especially with non-crypto audiences. Being able to talk to a highly engaged audience, and one that trusts us, across a multitude of platforms (written, video, audio, metaverse and more), means we are able to reach them intellectually and in the way we know they'll respond. Just by association to Cardano, the audience will be interested to find out more.
Simply put, we have an existing and highly engaged audience already. Because of the number of outlets we have, and the trust we have built over the years with our audience, we are uniquely positioned to educate them, and our industry - an industry that should frankly be much more behind crypto and blockchain solutions - of the benefits and the misconceptions (as well as the misinformation) being spread.
By using our platform, real-world applications and interviews with industry shakers, we can help break down the barrier between blockchain and normal users.
We combine this with our metaverse offering and it is a great example of how we're communicating change with our audience.
That blockchain, crypto and all the associated technologies are ignored or brushed off.
As for risk, it's minimal as we will continue to produce content and operate on the blockchain.