Please describe your proposed solution.
The problem:
Cardano has a strong community and is poised for exponential growth to become the leading financial operating system of the world. However, there is a lack of innovative products that can not only support the existing community but also attract new members. Despite its technical brilliance, cutting-edge features such as the EUTXO model and being among the most decentralized blockchains, Cardano's adoption and community expansion requires conscious efforts to achieve their full potential.
The current resources provided by IOHK's blogs, community projects, and the CF, while informative, primarily consist of non-interactive media.
Our approach:
We envision a transformation in the way individuals explore and comprehend Cardano, making it an engaging and interactive experience. We aim to gamify the learning process and incorporate rewards. This end result should promote an environment that both nurtures the existing community and entices new participants.
Our solution
We propose to implement interactive and gamified online quizzes, specifically tailored to cater to different user categories. These quizzes will be stratified based on the audience's experience level and preferences, offering options such as difficulty levels or specific topics to cater to individual interests. The content will cater to everyone in the community like general ADA holders, builders, influencers, D-Reps etc. By leveraging an innovative gaming experience the product will help to spread awareness about Cardano
HIghlights of the quiz games:
- Multimedia experience: The gaming content will support a wide range of content formats including text, images, audio, and video. This enriches the questions, prompts, and answers, ensuring an immersive learning experience.
- Interactive and game-like Interface: Users can enjoy power-ups, hints, redemption questions, a live leaderboard, and even express their reactions through emojis. The captivating interface will keep participants actively engaged and help make it a popular product in the ecosystem..
- Answer explanations: During the game play the participants can be provided additional context for the answers using in-depth explanations. This additional context and information not only help users enhance their overall knowledge of Cardano but also act as a subtle nudge to direct the users to the vast ocean of factual information about Cardano like IOHK’s articles, research papers, metrics directly from the blockchain etc.
- Flexible gameplay: Games catering user preferences by supporting both self-paced individual games and live contests. Participants can choose to tackle quizzes at their own pace, typically lasting between 10 to 20 minutes. For a more contest-like experience they can take part in multiplayer events, with shuffled questions and diverse powers ups/lifelines to keep the experience fresh and engaging.
We believe that this solution can revolutionize the way people learn and interact with Cardano for both new and existing community members. To appreciate the user experience this solution will provide, please watch the gameplay recording linked below. This is a promotional recording of the gameplay experience made from an assorted set of quiz questions covering different topics. Actual games will be categorized across general, assorted and technical categories.
<u>Demo</u>
<https://www.youtube.com/watch?v=bTNSLCVmwEY>How will the project function?
The two key components of this project are the project website and the quizzes that get published there.
The website will be one stop place for the quizzes published allowing discovery, search of quizzes. It will provide announcements of upcoming events and reports of past events. The quizzes as such provide the gaming experience.
- A website developed will serve as the main platform for hosting quizzes. It will feature a comprehensive list of quiz games, allowing users to filter them by topic, difficulty level, and game type (individual, tournament, etc.).
- Multiple quiz streams will cover general and technical topics, with quizzes categorized by difficulty. Each game will typically last 15-30 minutes.
- All published quizzes will be available on the 'cardano quizzes' website for users to attempt at their own pace and unlimited number of times.
- Live contests or tournaments will occur at a predetermined schedule where up to 1000 registered participants can compete at the same time.
- An announcements section will keep users informed about upcoming quizzes and events. A reporting section will showcase reports on quizzes that have taken place. The reports will also be shared with the fund challenge team and the community during monthly reporting.
The target users group of the platform involve everyone associated with the Cardano ecosystem. General ADA holders can use the games to be better informed about Cardano. Developers can use the technical quizzes to test and improve their technical knowledge. Community can use the live events for fun, engagement or education. Eg: Catalyst town halls and community get together can use live quizzes. Social media influencers and content creators can use the platform to glean facts and help tackle misinformation.
The interactive user experience in this solution can also be leveraged to create effective training programmes. For example, D-Reps can be trained using a series of games designed specifically. Similarly games can be prepared to be used in events associated with CIP-1694 workshops and awareness campaigns. If funded we will be reaching out to IOG, CF and others during the course of this project to offer these services and include it in the future roadmap.
Future scope: We have presented a project scope such that we bring the product to the market with its best features and build a user base within the project duration. Future roadmap may include
- Enhanced gaming experience with more features. Games in team mode, where participants answer individually while their scores are consolidated into a team total.
- Integrated wallet connect library like to sign in with wallets.
- Cross chain contests to further boost adoption.
- Support for dedicated training resources like for D-Reps, workshops or community groups.
How does your proposed solution address the challenge and what benefits will this bring to the Cardano ecosystem?
One of the primary areas of focus for the challenge is creation or improvement of different products that provide value to the Cardano community and ecosystem. Our solution directly addresses this objective by introducing an innovative product that serves multiple purposes: educating, entertaining, and strengthening the community. This solution will not only enrich the existing community experience but also attract a wider audience to the vibrant Cardano ecosystem.
The project aims to offer the following:
- Engaging gaming experience: The quizzes will provide a fascinating user experience with a video game like user interface, gamification through live scoreboards, timers, bonuses etc as well as subtle playing strategies with power ups. All the while the participant is testing their knowledge about Cardano or getting more informed.
- Educational resources: This will act a resource for make the ecosystem stronger for community members to become more informed. As described above, all quizzes published will be available on the website as self paced games. It will be useful across the community for general ADA holders, D-Reps, SPOs, developers, technical writers, content creators and social media influencers.
- Long term asset: With the website hosting all the games, we aim for it to be a popular community resource and see growing number of users month on month. We aim to expand in terms of diversity of content, features of gameplay and community participation in its future roadmap.
The impact this will generate for Cardano are
- Strengthen and grow the community: The product will strengthen the community by making them more informed. Quizzes are a way to test one's knowledge as well as gain more. We will cover a wide array of topics across general and technical categories to make sure that there is something for everyone irrespective of their area of interest or amount of experience. Live quiz tournaments with prizes will capture the attention of users outside of the community and incentivise them to play the quizzes for rewards and get acquainted with Cardano.
- Raise awareness, tackle FUD with facts: These quizzes are one way to spread vital facts about Cardano which goes unnoticed amidst FUD (Fear, Uncertainty, and Doubt) campaigns and information overload in the crypto space. A key feature of the quiz game is the ability to add explanations to answers. This can be used to encourage the participants to visit IOHK blog's or community resources as a part of their quizzing experience. It will make users aware of such content created for Cardano, like blogs, white papers, stack exchange, SPO guides etc and promote those resources. It can be used as a subtle way to tackle the 'fud' that's otherwise plenty on the internet by directing people's attention to factual information.
- Constructive leisure: This will be a fun filled way for some constructive leisure in individual or as groups (with live games). Town Halls and community events can feature quizzes. We expect that gamified and interactive nature of the quizzes will get the users back for more quizzes and make it a long term asset for the ecosystem. By combining enjoyment and knowledge, this product will contribute to the growth and vitality of the community, fostering connections and sparking discussions among participants.
As for quantitative measures, we expect all quiz games to be attempted by more than 1000 users on an average within the span of a year. We expect the product to be popular among the community and its twitter handle to have more than 10K followers in a year's time.
How do you intend to measure the success of your project?
We intend to measure the success of the project by the level of accomplishment of the project goals and intended impact for the Cardano ecosystem.
Educate and strengthen the community
- Monitor participation growth rates across difficulty levels from beginner to expert as an indicator of either new users outside of the community or users within the community who are progressing from being newbies in the ecosystem.
- Use feedback and participation levels across topics to assess relevance of the content created.
- Measure aggregate number of participants for quizzes month to month.
Engagement and leisure
- Collect community feedback about gameplay and interaction.
- Measure social media popularity by followers and tweets/mentions.
- Assess participation levels in live games.
In the short term, this will serve the ecosystem as a tool to enhance knowledge and awareness, entertain and engage.
In the long term, this is intended to be a gaming product focussed solely on Cardano which educates people about Cardano, its design and philosophy, features, elements of its ecosystem and community solutions and achievements. It can act as a unique gateway for a new community member to discover Cardano and gain knowledge through fun-filled games.
Please describe your plans to share the outputs and results of your project?
The project will be spread out over 7 months based on milestones and breakdown of activities. The outputs of each milestone starting from the first milestone is publicly verifiable and usable. Each milestone will output new quiz games. The second milestone will also provide a public website. The outputs will be shared with the community through our twitter handle at each stage. The website will host the reports of game events that have taken place for public access. In addition, the usual Catalyst project reporting will be performed.
With regard to opportunities out of this project, we would like the community groups to host live games in their community meetings or get togethers. We are open to working with other community members who would like to create games that suit their requirements.
At various points in the project timeline we intend to collect user feedback which will be used to adjust the content created for the subsequent milestones. The aggregate insights collected till the end of the project will guide us to finalize the future roadmap of the project in terms of the types of games, topics, difficulty level, periodicity of events and other features.