Please describe your proposed solution.
Flooftopia is a community-driven NFT MMO game that caters to all demographics while implementing Cardano Blockchain Integrations. This makes Flooftopia a great game to bring gamers into the Cardano Ecosystem as it doesn't require an NFT to get access to the game or to play it, but will allow web 3.0 connections and uses such as NFTs and more for those who wish to use that functionality.
Here is a quick overview of Flooftopia's gameplay & mechanics.
Flooftopia will be in a 3D environment where players will be able to jump, run, walk, craft, speak with NPCs, trade, go questing, and much more! A unique and challenging feature of Flooftopia is that it is NOT combat-centered. Though as other games have proven, you do not need combat to take on bosses or to cooperate with players and compete with other guilds.
As with most MMOs, Flooftopia will have skills that players can level up (i.e. fishing, woodcutting, etc.) As the player levels their skills, the proficiency of the skill will increase and new abilities/options will become available.
Similar to the skilling system that is common in MMOs, Flooftopia will have many professions that users will be able to pick from and switch between. Each profession will bring value to the player and/or other players within their group, guilds, or village (i.e. Angler may increase a player's fishing ability or provide an invisible +2 bonus to their fishing level and others around them.) Though, some more beneficial professions may have higher level requirements or quests having been completed.
Players will be able to build individual or guild houses and move the individual houses of multiple players together to form a village. Housing will always have benefits for the players with individual houses offering the smallest, and villages offering the biggest advantages!
Overall, Flooftopia is an MMO game that will have players working together in a social/cooperative manner. Whether it is the elements or bosses that players will have to overcome, there will be benefits to players working together. This will be accomplished in multiple ways such as:
- Joining NPC-led guilds that specialize in different skills or game-aspects
- Join/start your own group, guild, or village
- Cooperate to take on bosses & challenges
- Work together on an in-game scale to overcome obstacles
- Compete with or against other groups, guilds, or villages, and more!
It is with this blend of MMO common features and unique features/mechanics that Flooftopia will be a game that users will want to play and will help bring gamers into the crypto space.
Please describe how your proposed solution will address the Challenge that you have submitted it in.
Flooftopia is the ideal project to make the Cardano Ecosystem the premier blockchain for gaming. We are appealing to all audiences with our unique gameplay and ensuring a high skill ceiling and a low skill floor to minimize barriers to entry.
As stated previously, we are building Flooftopia with a game-first and NFT second mentality. What we mean by this is that we are building Flooftopia to be an engaging and long-lasting gaming staple within the Cardano and gaming ecosystem, and in doing this, we will be able to create value in ownership of game assets to convert gamers (who are already digital natives) to blockchain natives as well.
We'd be measuring:
- Gaming NFT Sales.
- Number of NFT projects that Floofs are interoperable with or that Flooftopia provides interoperability with.
- New Users & changes in the flow of new and returning players.
- Amount of/Quality of gaming content created featuring Flooftopia.
- Gaming partnerships with Flooftopia/Utility provided to blockchain gaming through working with Flooftopia.
- Increase in new wallets made for connecting with Flooftopia (measuring conversion from gamer 'digital native' to blockchain/Cardano native.)
We could communicate these outcomes once we begin NFT sales in July, and continue to monitor and provide new metrics (KPIs) once the game is finally released (i.e. Player retention, Player Satisfaction, etc.)
What are the main risks that could prevent you from delivering the project successfully and please explain how you will mitigate each risk?
Many of the possible risks, shortcomings, or challenges are already being mitigated. I have put in a lot of funding myself to get this project up and running. Therefore, we can say that, should we not get funding, we are still going to be producing Flooftopia.
We are also working with Red Potion Studios (the studio behind AdaQuest), and with their expertise and history, we are able to avoid many of the game development pitfalls that would make us fail to produce what we are promising.